Experiment 02 - roguelike for 7DRL 2021
Experiment #02
Goal: Create a roguelike applying idle and incremental mechanics
Description: control 3 different characters in a dungeon with a fixed number of turns to win. turns could be farmed by killing enemies, or mining them in special places.
if player runs out of turns the game is over, if player runs out of characters the game is over.
Game is not finished.
- 1, 2, 3 to select character
- arrow keys to order next move
Current status:
- generate random dungeon (implemented)
- 3 character heroes in screen (implemented)
- assign actions for characters (implemented)
- auto attack (implemented)
- upgrade characters (not implemented)
- fixed number of turns (not implemented)
- set idle strategies for heroes (not implemented)
- end game (not implemented)
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Status | Prototype |
Platforms | HTML5, Windows |
Author | Neuromancer |
Genre | Role Playing |
Tags | Idle, Incremental, Roguelike |
Download
Download
Windows executable build 0.1.0 24 MB
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